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How To Type People – Part 2, RPG Profession

RPG profession
ShaggyHandlz @deviantart


Ready for the next step in typing people? If you didn’t read it, I suggest you start HERE at part 1, or even start by reading the MINI BOSS descriptions above.

Part 1 took us through figuring out which class essences are at work within someone’s mental wiring. Basically, we decided if they are logical mages, feeling healers, concrete warriors, or abstract hunters. We did this by looking at the language through a bunch of examples.

This time, we’re going to check to see if we’re correct. We’ll look at how our target’s learning style matches up with their decision making style. In socionics, they’re called “clubs.” I’m going to call them their “profession.”

When checking someone’s profession, there are two approaches. First is to look for what they are. “I think John is a solid, realistic type, so I’ll check the blacksmith profession.” The second approach is to go from what you know they aren’t. Using the process of elimination, you can figure out what they aren’t first. “Kelly definitely isn’t technical or very physical, so maybe she’s an enchanter.”

I prefer to use the second method, but do whatever works for you.

So let’s get right into it from the most concrete to the most abstract.

Warrior-Mage (ST) Warden – Blacksmith

berserker of accuracy (ESTP) or geomancer of experience (ESTJ)

arcanist of presence (ISTP) or guardian of effectiveness (ISTJ)

I call this group “blacksmiths” because I feel they’re always trying to take something from the real world and make it into something more. Blacksmiths like to fix things. To do that, they use blueprints and technical knowledge.

Blacksmiths are usually involved in sports or manual work like engineering or building things. If it’s hands-on and “real,” they probably like it. It’s not always sports, but odds are they want to do something physical.

People that fit into this type are Ernest Hemingway (ESTP), Henry Ford (ESTJ), Tom Cruise (ISTP), and Michael Jordan (ISTP).

As you can see, they all have a determined and grounded view of the world. They’re often straightforward as well. Of course they can have fun too, but they’re usually focused on solving some problem in their life.

Warrior-Healer (SF) – Herbalist

berserker of authenticity (ESFP) or cleric of experience (ESFJ)

priest of presence (ISFP) or guardian of harmony (ISFJ)

The common thread for herbalists is a concrete connection to emotions and people. I called them “herbalists” because they look to the physical world for ways to make people feel good. They help people physically meet emotional needs.

They use things in the “real world” to push themselves and others forward. Because herbalists make decisions with feelings, they often look for what is good or bad. Assuming that they’re decent human beings, they align themselves with the good. Actually, I guess I could go further and say that they align themselves with what they think is good. When they figure that out, they take action to get it or maintain it.

We all move towards what we think is the best choice, right?

Things like art, social activities, traveling, and sports-related gatherings usually have a lot of herbalists. I’ve also met many SF nurses. If it’s physical and has an emotional or value component, it’s easy to grab onto. Cooking, performing, scrapbooking, or rock climbing all have physical ties to them too, but aren’t necessarily “technical.”

When I say technical, I mean based on empirical logic, with a machinelike feel to it. Math (shudder) is what I think of when I say technical.

Some people in this category are Quentin Tarantino (ESFP), Andrew Carnegie (ESFJ), Michael Jackson (ISFP), and Mother Teresa (ISFJ). So they all have a physical side to them that’s tied into emotions. They push people to feel things and take actions based on the heart.

All the herbalists that I know have very friendly feel to them. They don’t bounce all over the place with ideas like an iNtuition user does. They’re stable, caring people (the ones I know, anyway).

The previous two styles have been grounded in the real world. Now we’re taking off and going towards the abstract.

Hunter-Mage (NT) – Alchemist

gunslinger of accuracy (ENTP) or geomancer of vision (ENTJ)

arcanist of exploration (INTP) or sentinel of effectiveness (INTJ)

Alchemists want to understand the world, but they do that through what is implied. They use their knowledge of how the world works  to explore ideas. Think of the old school alchemists trying to transmute things into gold.

You’ll often see alchemists working as theorists, philosophers, psychologists, politicians, and scientists. Einstein (INTP), Tesla (INTJ), Leonardo da Vinci (ENTP), and Aristotle (ENTJ) live in this category. They had theories that other people didn’t quite understand at first. People doubted them. They examined their ideas until they found the connecting pieces. They created a new thing in the world.

Alchemists take ideas and concepts, break them down into pieces, and then put them to use. Each of these pieces serve as another element in a larger formula. The more you know about each element, the better your understanding of how the world works.

If you imagine a duo of a hunter and a mage, maybe you can get a better idea of how they work. They don’t run into melee range of their target. They keep distance while looking for an opening to attack from different angles.

Hunter-Healer (NF) – Enchanter

gunslinger of authenticity (ENFP) or cleric of vision (ENFJ)

priest of exploration (INFP) or sentinel of harmony (INFJ)

The last profession is the enchanter. I called them “enchanters” because I feel that they have a kind of magical quality to their lives. They bring that magic into other people’s lives. They take ideas in the world and inscribe powers onto other people. #notbiasedatall

There’s nothing fully grounded about them and they’re not technical. They use their own convictions or the group’s harmony to push themselves or other people to level up. So when you’re talking to one of these enchanters, you’ll hear them use a lot of lofty and vague language about feelings, needs, and emotions.

They’re always on the lookout for humanitarian causes to help people. Enchanters also feel that deep down there is an emotional core everybody and every event. Their job is to find it.

Enchanters gravitate towards charity, writing, religion, philosophy, and psychology. Some examples of this group are J.J. Abrams (ENFP), Oprah Winfrey (ENFJ), Bill Watterson (INFP – Calvin & Hobbes), Mahatma Gandhi (INFJ).

READ  How to Type People - Part 3 - Energy and Element

Before making decisions or taking any actions, they think of the feelings involved. It could be their own feelings or the needs of the group. They spend a lot of time interpreting how people emotionally react to events. So when they see someone they act accordingly.

But of course they’re not always good, just that day use emotions to make decisions. There are some very evil enchanters because emotion and speculation can make a nasty pair.

Last Notes And Your Quest

Blacksmiths (ST) think enchanters (NF) don’t have a strong foot on the ground and are squishy or dreamy. Enchanters feel that blacksmiths are often too rigid and don’t look for the implied emotional context behind events.

Herbalists (SF) see alchemists (NT) as cold and unmotivated to get real results. Alchemists think herbalists need to look at the big picture and take some time to think before acting.

Look at people based on their profession – their style of interaction with the world. If you really don’t like something about them, check your opposite profession. It won’t always be the case, but hey, it’s a start. You might also see them as interesting or aspirational, too. It depends a lot on how open you are with yourself about your strengths and weaknesses.

Of course these are all stereotypes, but they should help you get an idea what outlook your target has. And if you know what kind of crafting materials they’re looking for, then you can tailor your interactions with them. You can help them get what they want.

The big thing about BOSS mod that I keep trying to stress is that all interactions succeed or fail based on your understanding of how the other person exists in this world. So if you speak the same language, you can enter their frame and get whatever you want.

Hopefully, what you want is to help them and to make the world a better place.


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