INTPs are typically thought of as…
Your 4-member party model (Ti-Ne-Si-Fe)
This post is done in the 4-member party system. It splits each of your cognitive functions into a character within your mental wiring. Think of it as your “adventuring party” that you have with you as you take on life’s dragons and quests.
Your “stack” (Ti-Ne-Si-Fe) is essentially the development level of the characters in your group.
The dominant function is the Hero. Level 30. It’s you and your heroic abilities.
The auxiliary function is the Companion. Almost level 30. It’s your “best buddy” and the one that’ll carry you to greatness when you can’t walk.
The tertiary function is the Newbie. Level 10. Don’t get too distracted by its playful and tempting allure. You need to balance the power between the Companion and the Newbie – if you don’t, you’ll miss out on powerful tactics.
The inferior / aspirational function is the Escort. Level 3 / AI. Help finish its quests for epic rewards.
This page uses information and backstories from the characters. You may want to read those before continuing. I’ll link below on each character’s name, share the Hero’s story, and also summarize the other stories.
Ti – Tiroothian the Arcanist
If you are an INTP, your desire to make sense of the world through models and systems is what leads you. You love taking things or ideas apart to discover exactly how they work. Then, you use that clarity as leverage to make the correct decision. You seek accuracy, proper categorization, and articulation. Your Ti side is the Hero. You are an arcanist – an Elf mage.
For those of us who are not INTP, Tiroothian Haediir, the Elf mage, is our Hero.
Tiroothian and his family were imprisoned by Orcs. The Orcs tortured and killed his parents in front of a crowd during a long, drawn out ceremony. Tiroothian was young at the time and was released so he could tell others of the Orc’s acts.
On his long venture home, crying and furious, he swore that he would get revenge and find a way to destroy the Orcs. At that moment, he fell to the ground and entered a deep slumber. In his dream, his parents came to him and told him to follow the ways of magic to bring justice to the Orcs.
Tiroothian gave away all his possessions and became an apprentice of Tulor Elenethran, a High Sorcerer. Tulor allowed him to study and practice in the Tower of Ages, the largest library and repository of magic and knowledge of the world. Tulor pushed him to study hard and learn everything about the inner workings of magic.
Tiroothian delved deep into his studies — so deep that he began to lose track of time as well as his handle on reality. Naming, categorizing, and improving spells became second nature. After hundreds of years of devotion to his studies, his parents came back to him in a dream and urged him to broaden his search for the true nature of magic.
Now, he expands his search to understand all there is about magic and bring justice to the Orcs. He makes well-researched, logical efforts to solve problems and improve his group’s odds in combat. For him, magic and knowledge have become a way of understanding the true nature of the world. Without a perfect model of the world, he believes we can never truly gain power and control our lives.
After his tragic experiences at the hands of Orcs, he devoted himself to learning all there is about magic. He has studied his whole life to find the perfect understanding of magical spells and systems.
In summary, as an arcanist, you want to condense magic’s essence to maximize the clarity and accuracy of it — the perfectly tailored spell for the occasion. The only way to do this is to constantly compare interrelated data. Everything can be named, classified, and categorized within your mind if enough effort is given to it.
You’re able to block out surrounding distractions and emotional disruption when sorting information. Think of this as a blink or invisibility spell. You disappear and compulsively search for the correct “technical” understanding of information. That information comes together into a holistic view of how the world works – a “model.” If a piece of data doesn’t fit into this system, the data is wrong or the system is broken and needs to be reworked.
Ne – Nes the Gunslinger
To help you gather information, you need to get down from your tower at some point. Nes, the gunslinger (Dwarf hunter), is your Companion and source of new information. Nes loves to shoot first and then check to see what he shot. When you two are adventuring, Nes shows you that there’s much more out there in the world to experience. He broadens the range of information that you can use by exploring the unknown.
Many ideas that you discover are too specific and nuanced to explain every detail to other people. You often resort to just explaining the key concepts. Your explanations might come off as overly complicated and complex. Nes helps translate your ideas through creatively adapting concepts to symbols and metaphors. With Nes translating, people will be able to relate a lot more to what you’re trying to say. Imagine that you’re questing in a Dwarven area and you, as an Elf, can’t accurately explain theories to the degree that you want. Nes helps overcome that.
Nes can also act as a motivating unit for the group. His thirst for new and exciting possibilities constantly bombards you with a volley of new information. This information sometimes throws a… magic wrench… in your understanding of the world. In a positive light, it’ll show you that there’s a lot more to explore and understand. It’s not the end of the world if your logic is off and the system needs to be reworked.
Si – Silemem’ri the Guardian
With Silemem’ri, the guardian (Elf warrior), as the Newbie, you might be seduced into the comfort of the known and trusted. Together, you and Silemem’ri ignore new information until it shows itself to be worth focusing on. But this prevents refinement of models (spells).
Comfort is an alluring trap that stops Elven adventurers from leaving their town and growing into heroes. And yet, when leveled, Silemem’ri acts as a balance to Nes’ attempts to always take a new path or challenge. He shows the group that they can travel on already discovered paths. They don’t always have to make things difficult for themselves by ignoring past lessons.
Silemem’ri helps groups learn from their mistakes and successes. He gathers reliable sensory information for you to use. If skilled enough, Silemem’ri allows your theories to actually be proven! But with Silemem’ri helping, you gain keen observational insight with empirical backing.
Fe – Fearn the Cleric
The Escort for the INTP is the cleric (Dwarf healer), Fearn. He embodies everything that you resist. Harmony-seeking and weighing socially-determined values over logic, clerics confuse and frustrate arcanists. Using pure emotion to boost group morale doesn’t make sense to most arcanists. If the logic makes sense, why worry about emotions? To you, it’s often extremely unproductive to constantly check that everyone’s personal needs are being met.
Fearn often requires that you be somewhat illogical for the sake of group cohesion. The best way to use Fearn is to think of the possible paths that may open up through new connections. These opportunities may hold new details to help discover more about the world.
As an INTP, you’re an explorer of logical systems who checks every angle and produces inventive theories. A lone mage can wield a powerful understanding of spells, but won’t do much without testing his theories. Nes and Fearn push you to explore the world outside of your head and gather more abstract data while enhancing social relationships. Silemem’ri guides you by checking in with what really happened in the past and providing a steady path to follow.
With Ne you add charm, wit, and creativity. Ne is also used to explain difficult topics to people in simplified terms. Si adds empirical clarity and long-term goals through using the past. Fe can help you get through illogical social situations by understanding personal implications.
Also, check out the solo model!