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INTJ – Sentinel of Effectiveness

INTJ boss-mod
INTJ boss-mod


INTJs are typically thought of as…

  • Deep
  • Reserved
  • Intellectual
  • Independent
  • Intense
  • Future-focused
  • Driven
  • Tenacious
  • Direct
  • Private

Your 4-member party model (Ni-Te-Fi-Se)

This post is done in the 4-member party system. It splits each of your cognitive functions into a character within your mental wiring. Think of it as your “adventuring party” that you have with you as you take on life’s dragons and quests.

Your “stack” (Ni-Te-Fi-Se) is essentially the development level of the characters in your group.

The dominant function is the Hero. Level 30. It’s you and your heroic abilities.

The auxiliary function is the Companion. Almost level 30. It’s your “best buddy” and the one that’ll carry you to greatness when you can’t walk.

The tertiary function is the Newbie. Level 10. Don’t get too distracted by its playful and tempting allure. You need to balance the power between the Companion and the Newbie – if you don’t, you’ll miss out on powerful tactics.

The inferior / aspirational function is the Escort. Level 3 / AI. Help finish its quests for epic rewards.

This page uses information and backstories from the characters. You may want to read those before continuing. I’ll link below on each character’s name, share the Hero’s story, and also summarize the other stories.

Ni – Nisirai the Sentinel

If you are an INTJ, your ability to think deeply about the underlying patterns and relationships of things is what leads you. You love the feeling of grasping and expressing how things are connected at the core. You get visions of how things will pan out and you are often right. You seek underlying significance in events. Your Ni side is the Hero. You are a sentinel – an Elf hunter.

For those of us who are not INTJ, Nisirai Augalrin, the Elf hunter, is the Hero. Being the Hero, he generally has the most influence on the direction and style of the group.

Nisirai was born into a clan of hunters. At a young age, he learned how to live off the land, strengthen his spiritual bond to nature, track, and hunt. Nisirai passed through his trials from childhood to manhood and was given a bow, Whispersong. The legendary bow is believed to be able to find its mark even without a trained hunter behind it. Given to a skilled hunter like Nisirai, it is even more powerful.

While he was exploring, there was a sudden, giant fissure in the land. When he came back to his home, there was nothing but rubble left. Nisirai was forced to move to the main city of Celesthem. His bow and his memories are all that he has from his old life.

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Due to the unique traditions of his clan, he often feels isolated even amongst other Elves. One day, he ventured off into the woods. While exploring, he noticed a peculiar bear. Following the bear, he was led on a long journey to an uncharted cave. As he ventured further, he saw the cave was filled with treasures of a past civilization.

He grabbed a handful of small trinkets to take back the city. Smiling, he said, “Everything happens for a reason.” Several visions then struck Nisirai. These visions, however, were more than images. They were premonitions of the future of the Elves.

Struggling to understand the significance of his journey, he decided to set off on another adventure. His thoughts are now flooded by ideas of a spiritual connection to a force greater than himself. His goal now is to uncover the past and its relation to what will come.

In summary, Nisirai often feels like the only one of his kind, lost in the strange world of his own race. He recently discovered the ruins of an ancient race. On his way back to the city, he had several premonitions. Now, he wants to understand the underlying meaning behind his journey. To do this, he seeks to uncover the past civilization and what it could mean to the future of the world.

For INTJs, as a sentinel, you’re great at taking your surroundings and breaking down the abstract ideas within them into condensed parts. When you’ve tracked and understood that essence, you move to related ideas to see how they fit together. It’s not a random process and it’s not expansive like Nes’ style. You eliminate ideas until they have full clarity. That clarity, the essence of the beast you’re tracking, shows you how to proceed.

Te – Tel the Geomancer

But you can’t do it alone. You need support. You need a push to get out into the world and actually adventure. Your geomancer (Dwarf mage) Companion is Tel. Tel is adept at putting things into action in an effective and logical fashion. He uses runestones to adjust the environment to fit his needs — giving him measurable, tangible results.

Despite being a duo, you and Tel naturally work towards quite different goals. You’re subjective and abstract in your approach to understanding the world. You take in ideas, analyze them, and grasp the entire concept. Tel is objective and detailed. He takes clear action and uses his environment to reach a goal.

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You can use Tel to influence the world. With him, you don’t have to wait for things to happen. Tel can take your theories and ensure that they blossom through proper care and step-by-step nurturing. Without a way to make an impact on the world, you’d be stuck in your visions with no way to act on them.

Fi – Findion the Priest

Findion is the Newbie for INTJ. Being Elves, you two have a lot in common. You both start at a distance and use your past experiences to guide you to act. Introspection is the key to finding the truth behind facades. To you both, the most trusted and stable ideas come from within— from what your past has taught you.

This may sound like everyone lives this way, but not everyone prefers the subjective realm over the objective real world. Dwarves use agreed upon values (Fe), verifiable details (Se), testable hypotheses (Ne), and measurable results (Te). To Tel, if it can’t be empirically understood through checks and controls, it’s unstable and can’t be trusted.

Findion is a healer who wants to find the unique potential hidden in each individual. He is individualistic and driven by authenticity. Findion views things as right or wrong. And he loathes using people as unfeeling objects to fit in a large, cold model — unless it’s for a universally moral goal. To him, everyone has their own unique talents and so should not be blurred into one group.

When Tel grabs the wheel for all the decision-making, it’ll be hard for you to get past his “ironclad” demeanor and identify with people. Findion searches for an empathetic reason to bond with people, but Tel often views people as resources to reach “the correct” goal. Findion takes people-based action using emotional data to compliment Tel’s objective, logical approach. It’s a battle of conscience versus evidence.

Through training the Newbie, Findion will teach you to to identify with people more easily. This helps you gather a different set of data from involving others in a wider range of experiences. On top of this, Findion will be able to give you an even stronger sense of purpose.

Until inducting and training Findion, your goals had little self-significance. You saw visions and observed as they unfolded, or you chose to act on them strategically. Now, you want self-actualization on top of self-mastery. You want to push the limits of what you can be. With Findion leveled up, your goal has complete clarity and will fuel you even more to succeed in your life’s quest.

READ  ISFP - Priest of Presence

Se – Segrim the Berserker

Elf hunters are used to tracking, hunting, and exploring on their own — and most people just seem to be a little different. You naturally take time to withdraw from the real world to collect insights and realize different perspectives. You’re comfortable with embracing the flow of time without causing ripples. You’d often rather not physically immerse yourself in the sensory realm.

This is where Segrim, the berserker (Dwarf warrior), comes in to completely ruin your stable world. Segrim acts on things as they arise and loves to be in the battle. “Go and do,” Segrim thinks. Wait, no, he screams as he runs in for the next attack. “How else can you experience the real world around you and grow if you don’t jump right in?”

When you get overwhelmed by this style of life, you might give the leader role to Segrim. In these moments, the INTJ group stops contemplating on what might be possible. They leave the abstract and give in to the senses. The other Dwarf, Tel, is more than happy to join this. Ignoring subjective insight and people’s individuality, they aggressively put things into place.

However, when you help Segrim on his quest, he teaches you to embrace the present reality. He helps you let loose. In turn, you get verifiable details that you can use to influence your actions.


You want depth of insight. Tel seeks real, empirical results. Findion pushes for authenticity and emotional understanding. Segrim embraces all that the senses can pick up.

With proper management, Se can turn down the dial on Ni’s cautious nature. This allows you to do things on a whim and have fun with the real, tangible world. Also, immersion into the physical world can improve your understanding of deep, underlying patterns. Ni and Te work together to form an independent duo with a long-range vision and an effective plan to make it reality. Fi gives a personalized purpose and a connection to the emotional aspects of life. To INTJs, emotions are usually seen as more troublesome than they are beneficial. But to be a better leader and realize your full potential, it’s important to not ignore Fi.

Also, check out the solo model!


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