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ENFJ – Cleric of Vision

ENFJ boss-mod
ENFJ boss-mod


ENFJs are typically thought of as…

  • Values-Driven
  • Affectionate
  • Creative
  • Visionary
  • Charismatic
  • Planful
  • Talkative
  • Idealistic
  • Empathetic
  • Sensitive

Your 4-member party model (Fe-Ni-Se-Ti)

This post is done in the 4-member party system. It splits each of your cognitive functions into a character within your mental wiring. Think of it as your “adventuring party” that you have with you as you take on life’s dragons and quests.

Your “stack” (Fe-Ni-Se-Ti) is essentially the development level of the characters in your group.

The dominant function is the Hero. Level 30. It’s you and your heroic abilities.

The auxiliary function is the Companion. Almost level 30. It’s your “best buddy” and the one that’ll carry you to greatness when you can’t walk.

The tertiary function is the Newbie. Level 10. Don’t get too distracted by its playful and tempting allure. You need to balance the power between the Companion and the Newbie – if you don’t, you’ll miss out on powerful tactics.

The inferior / aspirational function is the Escort. Level 3 / AI. Help finish its quests for epic rewards.

This page uses information and backstories from the characters. You may want to read those before continuing. I’ll link below on each character’s name, share the Hero’s story, and also summarize the other stories.

Fe – Fearn the Cleric

If you are an ENFJ, your ability to create harmony within groups is what leads you. You love it when people get together and work towards a common goal. You make decisions based on what will mesh or promote group values the most. You seek friendly social environments. Your Fe side is the Hero. You are a cleric – a Dwarf healer.

For those of us who are not ENFJ, our Hero for this group is Fearn Ironheart.

When he was 20, Fearn’s town was invaded by Orcs, leaving both of his parents gravely wounded. Fearn cared for them to the best of his ability until their death. His mother was a teacher and his father was a singspeaker. His mother taught him much about caring for and weaning children into apprenticeship. He was always told that it was important for everyone to work for the greater good and set aside personal goals.

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Old age and war took its toll on Fearn’s town. It was severely lacking healers to care for those injured in the constant fighting. He began studying herbs, potions, and magic to better serve his community. Fearn realized that he could use these tools to positively affect others. Not only could he heal physical wounds, but emotional wounds as well.

He has gained much respect within his community as a sympathetic caretaker. Now that his town is stable again, Fearn decides to expand his efforts to create a harmonious world. He sets out to find the group that will have the biggest impact in reuniting the broken alliances of Elves and Dwarves.

To summarize, his goal is to create harmony. He does this through meeting everyone’s needs. He’s a group, Area of Effect (AOE) healer that focuses on building a compassionate social atmosphere.

Knowing many people and using those connections to help the world invigorates you. You obviously have own morals and goals, but you often feel that your decisions should gel with everyone’s values in order to grow together. As a cleric, you don’t just join the cause of any group that is physically nearby. Of course you won’t help a murderer simply because he’s standing next to you.

Your most fulfilling quests likely come from finding a way to help people grow to their full potential – yourself included. You want everyone to be collectively happy, not just one individual. So, when you are that one individual, it’s often difficult to push your own priorities. You want to align with people whose moral standpoints and values you can understand. Through knowing these values, you’re able to better help that group succeed.

Ni – Nisirai the Sentinel

Our Hero cannot adventure alone, so we need to look at the Companion, Nisirai, the sentinel (Elf hunter). Nisirai wants to uncover deep, underlying meanings. He uses his tracking ability to get hunches and be guided by life. He sees an object and connects it with past impressions to form patterns. These patterns and ideas get reduced and “zeroed in” on until the idea he’s tracking becomes illuminated.

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Nisirai gives our Hero a greater purpose in life through emotionally understanding the significance of aligning with certain groups and values. This ability to rethink and analyze our Hero’s goals helps him choose better groups. Nisirai’s input helps our Hero sever unhealthy connections and strengthen meaningful ones.

Se – Segrim the Berserker

The Newbie comes to this group as Segrim, the berserker (Dwarf warrior). Segrim focuses on tangible impact and immersion in the world. Proper use of his skills can give you a more immediate understanding of your influence on people. You and Segrim work together to improve interaction with people and become a huge method of motivation. Basically, Segrim helps you see how you are physically impacting people in real-time.

However, when Segrim speaks louder than Nisirai, our Hero will lose focus. Segrim is very flashy and likes to immerse himself in new experiences. He’ll coax you to becomes overly interested in adopting other group’s personalities. This is because of the instant satisfaction of seeing and feeling results – something Segrim loves. This dynamic can cause some trouble as you get swept away in other people’s values and ignores your own.

Nisirai’s intellectual clarity will dissipate in the energy of the people around him. He needs time to focus. Without a balance, you’ll lose sight of your personal journey. Imagine it like playing addictive side-games in the local tavern and not adventuring out to help the world.

Ti – Tiroothian the Arcanist

As always, the Escort stands for everything opposite of the Hero. Our Hero wants to make decisions using human-centric ideas like values, needs, and emotions. Tiroothian, the arcanist (Elf mage), wants to make decisions using detached, logical analysis and impersonal systems. With Tiroothian involved, the group is split between instant feeling-based action, and long-range validity of theories.

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The unbridled radical honesty that Tiroothian prefers is definitely not how a Cleric would choose to interact. For you, there’s a time and place for it. For Tiroothian, incorrect logic must be corrected. Tiroothian can be insensitive and overcritical. He favors logical truth to a degree that may hurt relationships. He sometimes ignores other possible values and input if his past has taught him something different. If used in a negative way, Tiroothian will help find flaws in an outsider’s ideals and use them as a way to isolate that person from a larger whole.

However, if used beneficially, Tiroothian’s logical mindset will help give a long-term analytical viewpoint. He will teach our Hero that accurate analysis can create stronger value. With a stronger core framework, you can gain more strategic influence and help more people.


The Dwarven cleric and berserker create immediate impact on the world. They’re quick to have fun and bond with people in the moment. The Elven sentinel and mage take a step or two back. They observe and analyze their surroundings before acting. Nisirai finds unique patterns. Tiroothian can use objective logic to gain leverage if you let him.

As a fully functioning team, Ni gives great depth to Ti’s logical systems. Se adds a tangible aspect to balance Ni’s abstract hunches. Fe pushes you to act on those aspects to create great emotional impact in the world. With proper training, you can do this all while still maintaining your values and personal goals.

Also, check out the solo model!


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